Thursday, September 11, 2008

DRM this

Spore was released earlier this week, and I was really anticipating going out and picking it up. The idea behind it is really cool: you evolve a species through various stages and end up traveling around the galaxy visiting (or attacking) other civilizations. There's more to it than that, but I don't want to get into that.

What I was unaware of, until seeing the angry reviews on Amazon, is that the game uses a very strict and invasive DRM (Digital Rights Management) system. The reason the system is put in place is obvious: they don't want people pirating the game. The problem is that it not only doesn't do it's job, as the game has already been pirated, but it also causes many more problems for people who actually buy it legitimately.

First off, it needs to login to the servers and verify every 10 days, which means anyone out there who bought the game to play single player and doesn't have an internet connection won't be able to play.

Second, it is limited to 3 installs, and if you want to make any installs after that you have to call and plead with them to let you do it. I don't know about you, but between hard drive failures, upgraded computers, and failing hard drives, I'd have to call in for a new install after a year, and according to them you are guilty until proven innocent, and that's how you will be treated.

This also creates the problem of how you're going to play this game years down the road. What if EA goes out of business, or they stop providing support for this game? How are any of us supposed to play it anymore? I just started playing Warcraft II again, and that game is over 10 years old. Many people like to go back and play old games, and this DRM system basically makes that impossible in the future.

Lastly, on top of the DRM it also installs SecuROM, which is basically malware, and is pretty much impossible to uninstall without reformatting. The problem is this software doesn't seem to be made for all hardware configurations and will can go so far as to disable your software if it finds something it doesn't like. That's a little scary for those of us with custom built PCs.

The biggest problem is all these rules had to be discovered by consumers. EA never explained how the DRM works, they just included it in the game and let everyone who bought it find out what they can and can't do. That's pretty ridiculous, and even if it is one of the most innovative games to date, I can't support something like that.

I by no means think protecting the games your company produces against pirating is a bad thing, but they way they have done it with this, as well as Mass Effect, is the wrong way to go about it. Make security measures that let legitimate customers play without being restricted and make it hard on the hackers. What they have done is pretty much the exact opposite, and until they fix it I won't buy this game.

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